Using Blender, Fusion, and Unreal Engine 4 to design and test layout of the two sets (interior and exterior of the Canto residence airship).
Exterior Set
The exterior will use forced perspective, with the foreground miniature of the airship being 1:45 scale, followed by background airships of descending scale (layout tests in Blender show that approximately 80 BG ships will be needed, but most will only be an inch or two tall). The backdrop of the exterior set will be a green screen, and the distant BG and sky will be generated in Unreal 4 then composited.
Programming procedural background airship propagation.
Test layout of the set in Blender, to determine how many BG ships, and what sizes, will be needed.
Exploded parts view of the 1:45 scale airship
airships, 1:250 scale next to 1:500 scale
Interior Set
The interior of the Canto airship will be build with 1x2 pine and MDF sheets, and will fit on a 4'x3' table. The props will be resin printed and vacuuformed.